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Global Around-ear Headphone Market Strategic Research Report

Global Around-ear Headphone Market Strategic Research Report
$3,500 USD
Market Research Reports
Strategic Research Report
Global Around-ear Headphone Market
$4.67B2025
4.7%CAGR
2032Forecast
Market Research Reports · Global
Market Research Reports Intelligence Series

By Type: Wired, Wireless

By Application: Online, Offline

Regional Forecast: Asia Pacific, Latin America, MEA, Europe, North America

Key Players: Apple, Plantronics, Sony, GN, Samsung, B&O, Sennheiser, Audio-Technica, Bose, Bowers & Wilkins, Philips, Beyerdynamic, Logitech, HyperX (HP), Turtle Beach, Corsair, Razer, EDIFIER, Lenovo, ASUS

Region: Global
Formats: PDF, Excel, Word & PowerPoint
Base year: 2025 · forecast to 2032
Length: 126 pages
Market size 2025
$4.67B
Billion USD
Forecast CAGR
4.7%
2025-2032
Forecast 2032
$6.4B
Projected
영역들
5
Asia Pacific · Latin America · MEA · Europe · North America

개요

Scope of the Report

The global Around-ear Headphone market size is predicted to grow from US$ 4,666 million in 2025 to US$ 6,316 million in 2032; it is expected to grow at a CAGR of 4.7% from 2026 to 2032.

In 2024, global sales of Around-ear Headphone reached approximately 90 million units, with an average market price of about USD 53 per unit, an annual production capacity of roughly 120 million units, and an industry-average gross margin of approximately 25%.

An around-ear headphone generally refers to a headband-style headset whose ear cushions fully surround the ears, forming an over-ear seal rather than resting directly on the pinna. In the consumer and pro-audio markets, such products typically integrate active noise-cancelling (ANC) circuitry, Bluetooth wireless connectivity, digital signal processing (DSP) and multi-microphone arrays to attenuate ambient noise in airplanes, public transport or open offices, while delivering high-fidelity audio playback and clear voice calls. The core mechanical and electronic architecture includes a headband, adjustable sliders, left/right earcups, over-ear memory-foam cushions, built-in drivers, rechargeable lithium battery and physical or touch controls, balancing long-term comfort with passive isolation and active noise-reduction performance.

Upstream, around-ear noise-cancelling headphones draw on suppliers of acoustic drivers (dynamic/planar), ANC/Bluetooth SoC chipsets, MEMS microphones, batteries and power-management ICs, plastic and metal mechanical parts, and headband/ear-pad materials (PU leather, fabrics, memory foam), along with mold-making, injection-molding, coating, plating and SMT assembly partners. In the midstream stage, brand owners and ODM/OEM manufacturers handle system design, tuning and final assembly/testing. Downstream, products are sold via e-commerce platforms, consumer-electronics retail chains, carrier channels and corporate procurement to end-users such as general consumers, commuters/travelers, content creators and office workers. As a durable consumer-electronics good linked to consumption upgrading, replacement cycles are typically 2–4 years, with demand closely tied to smartphone penetration, music/streaming adoption and the prevalence of remote work and online meetings, while flagship refreshes and branding campaigns further stimulate replacement purchases.

The market for around-ear headphones is a mature but still evolving segment within personal audio, positioned mainly in the mid- to high-end price bands and closely tied to smartphones, laptops, and streaming services. Competition is shaped by a few global brands and a long tail of ODM/OEM manufacturers, with active noise cancelling, comfort, battery life and ecosystem integration (multi-device pairing, app tuning, spatial audio) as the key differentiation axes rather than basic sound output alone. As commuting, long-haul travel, remote work and gaming have all become more common use scenarios, consumers increasingly treat around-ear headphones as a “daily essential” for both entertainment and productivity, pushing brands to blend lifestyle design with technical performance. At the same time, the segment is seeing gradual upgrades toward better materials, sustainability, and repairability, while wireless standards and codecs continue to improve, reinforcing a replacement cycle driven as much by new features and design as by pure hardware wear-out.

Key Questions Addressed in this Report

What is the 10-year outlook for the global Around-ear Headphone market?

What factors are driving Around-ear Headphone market growth, globally and by region?

Which technologies are poised for the fastest growth by market and region?

How do Around-ear Headphone market opportunities vary by end market size?

How does Around-ear Headphone break out by Type, by Application?

This report presents a comprehensive overview of the global Around-ear Headphone market, covering market size and forecast, segmentation by product type and application, competitive landscape, leading players and regional and country-level outlook.

Segment by Type

  • Wired
  • Wireless

Segment by Structure

  • Closed-Back
  • Open-Back

Segment by Driver

  • Dynamic
  • Planar Magnetic

Segment by Application

  • Online
  • Offline

Who Can Use This Report?

This report is written for decision-makers who need a clear, data-backed view of the global Around-ear Headphone market:

  • Manufacturers, suppliers and solution providers benchmarking their position and planning product, capacity and go-to-market strategy
  • Distributors, channel partners and end users in Online, Offline evaluating demand and sourcing options
  • Investors, financial analysts and consultants assessing growth opportunities, competitive dynamics and M&A potential
  • Government agencies, industry associations and research institutions tracking industry developments and policy impact

Market snapshot

Global Around-ear Headphone Market Strategic Research Report snapshot, 2025–2032

Source: Market Research Reports
Market size CAGR 4.7%
Regional growth momentum
Market share by segment
Key metrics
Base value
$4.67B
2025
Forecast
$6.4B
2032
CAGR
4.7%
2025–2032
영역들
5
global
Key companies
ApplePlantronicsSonyGNSamsungB&OSennheiserAudio-Technica
© MarketResearchReports.comDisclaimer: The actual data may vary in the final report which undergoes verification check post order confirmation.

Segments covered in this report

By Type
WiredWireless
By Application
OnlineOffline

Table of contents

Click a chapter to expand
01Executive Summary
02Industry Overview & Forecast
  • 2.1.1 Market Definition and Scope
  • 2.1.2 Market Size and Growth Forecast
  • 2.1.3 Volume Analysis
  • 2.1.4 Segment Outlook by Type
  • 2.1.5 Segment Outlook by Application
  • 2.1.6 Regional Outlook
  • 2.1.7 Structural Developments Shaping the Forecast
  • 2.1.8 Forecast Risks and Sensitivities
03Market Segmentation by Type
  • 3.1 Market Segmentation by Type
  • 3.1.1 Market by Type Overview
  • 3.1.2 Wired
  • 3.1.3 Wireless
  • 3.1.4 Volume Analysis
04Market Segmentation by Application
  • 4.1 Market Segmentation by Application
  • 4.1.1 Market by Application Overview
  • 4.1.2 Online
  • 4.1.3 Offline
  • 4.1.4 Volume Analysis
05Regional Market Forecast
  • Asia Pacific
  • North America
  • Europe
  • Middle East & Africa
  • Latin America
06Country-Level Market Forecast
  • 6.1 Asia Pacific
  • 6.1.1 China
  • 6.1.2 Japan
  • 6.1.3 Korea
  • 6.1.4 Southeast Asia
  • 6.1.5 India
  • 6.1.6 Australia
  • 6.1.7 Rest of Asia Pacific
  • 6.2 North America
  • 6.2.1 United States
  • 6.2.2 Canada
  • 6.2.3 Mexico
  • 6.2.4 Rest of North America
  • 6.3 Europe
  • 6.3.1 Germany
  • 6.3.2 France
  • 6.3.3 UK
  • 6.3.4 Italy
  • 6.3.5 Russia
  • 6.3.6 Rest of Europe
  • 6.4 Middle East & Africa
  • 6.4.1 Egypt
  • 6.4.2 South Africa
  • 6.4.3 Israel
  • 6.4.4 Turkey
  • 6.4.5 GCC Countries
  • 6.4.6 Rest of Middle East & Africa
  • 6.5 Latin America
  • 6.5.1 Brazil
  • 6.5.2 Rest of Latin America
07Growth Drivers & Inhibitors
  • 7.1 Growth Drivers & Inhibitors
  • 7.1.1 Section Overview
  • 7.1.2 Growth Drivers
  • 7.1.3 Growth Inhibitors
  • 7.1.4 Driver and Inhibitor Impact Assessment
  • 7.1.5 Analyst Perspective
08Key Company Profiles
  • 8.1 Apple
  • 8.1.1 Company Overview
  • 8.1.2 Key Products & Segments
  • 8.1.3 Financial Performance (2023–2025)
  • 8.1.4 Business Strategy
  • 8.1.5 SWOT Analysis
  • 8.1.6 Strategic Implications (2026–2032)
  • 8.2 Plantronics
  • 8.2.1 Company Overview
  • 8.2.2 Key Products & Segments
  • 8.2.3 Financial Performance (2023–2025)
  • 8.2.4 Business Strategy
  • 8.2.5 SWOT Analysis
  • 8.2.6 Strategic Implications (2026–2032)
  • 8.3 Sony
  • 8.3.1 Company Overview
  • 8.3.2 Key Products & Segments
  • 8.3.3 Financial Performance (2023–2025)
  • 8.3.4 Business Strategy
  • 8.3.5 SWOT Analysis
  • 8.3.6 Strategic Implications (2026–2032)
  • 8.4 GN
  • 8.4.1 Company Overview
  • 8.4.2 Key Products & Segments
  • 8.4.3 Financial Performance (2023–2025)
  • 8.4.4 Business Strategy
  • 8.4.5 SWOT Analysis
  • 8.4.6 Strategic Implications (2026–2032)
  • 8.5 Samsung
  • 8.5.1 Company Overview
  • 8.5.2 Key Products & Segments
  • 8.5.3 Financial Performance (2023–2025)
  • 8.5.4 Business Strategy
  • 8.5.5 SWOT Analysis
  • 8.5.6 Strategic Implications (2026–2032)
  • 8.6 B&O
  • 8.6.1 Company Overview
  • 8.6.2 Key Products & Segments
  • 8.6.3 Financial Performance (2023–2025)
  • 8.6.4 Business Strategy
  • 8.6.5 SWOT Analysis
  • 8.6.6 Strategic Implications (2026–2032)
  • 8.7 Sennheiser
  • 8.7.1 Company Overview
  • 8.7.2 Key Products & Segments
  • 8.7.3 Financial Performance (2023–2025)
  • 8.7.4 Business Strategy
  • 8.7.5 SWOT Analysis
  • 8.7.6 Strategic Implications (2026–2032)
  • 8.8 Audio-Technica
  • 8.8.1 Company Overview
  • 8.8.2 Key Products & Segments
  • 8.8.3 Financial Performance (2023–2025)
  • 8.8.4 Business Strategy
  • 8.8.5 SWOT Analysis
  • 8.8.6 Strategic Implications (2026–2032)
  • 8.9 Bose
  • 8.9.1 Company Overview
  • 8.9.2 Key Products & Segments
  • 8.9.3 Financial Performance (2023–2025)
  • 8.9.4 Business Strategy
  • 8.9.5 SWOT Analysis
  • 8.9.6 Strategic Implications (2026–2032)
  • 8.10 Bowers & Wilkins
  • 8.10.1 Company Overview
  • 8.10.2 Key Products & Segments
  • 8.10.3 Financial Performance (2023–2025)
  • 8.10.4 Business Strategy
  • 8.10.5 SWOT Analysis
  • 8.10.6 Strategic Implications (2026–2032)
  • 8.11 Philips
  • 8.11.1 Company Overview
  • 8.11.2 Key Products & Segments
  • 8.11.3 Financial Performance (2023–2025)
  • 8.11.4 Business Strategy
  • 8.11.5 SWOT Analysis
  • 8.11.6 Strategic Implications (2026–2032)
  • 8.12 Beyerdynamic
  • 8.12.1 Company Overview
  • 8.12.2 Key Products & Segments
  • 8.12.3 Financial Performance (2023–2025)
  • 8.12.4 Business Strategy
  • 8.12.5 SWOT Analysis
  • 8.12.6 Strategic Implications (2026–2032)
  • 8.13 Logitech
  • 8.13.1 Company Overview
  • 8.13.2 Key Products & Segments
  • 8.13.3 Financial Performance (2023–2025)
  • 8.13.4 Business Strategy
  • 8.13.5 SWOT Analysis
  • 8.13.6 Strategic Implications (2026–2032)
  • 8.14 HyperX (HP)
  • 8.14.1 Company Overview
  • 8.14.2 Key Products & Segments
  • 8.14.3 Financial Performance (2023–2025)
  • 8.14.4 Business Strategy
  • 8.14.5 SWOT Analysis
  • 8.14.6 Strategic Implications (2026–2032)
  • 8.15 Turtle Beach
  • 8.15.1 Company Overview
  • 8.15.2 Key Products & Segments
  • 8.15.3 Financial Performance (2023–2025)
  • 8.15.4 Business Strategy
  • 8.15.5 SWOT Analysis
  • 8.15.6 Strategic Implications (2026–2032)
  • 8.16 Corsair
  • 8.16.1 Company Overview
  • 8.16.2 Key Products & Segments
  • 8.16.3 Financial Performance (2023–2025)
  • 8.16.4 Business Strategy
  • 8.16.5 SWOT Analysis
  • 8.16.6 Strategic Implications (2026–2032)
  • 8.17 Razer
  • 8.17.1 Company Overview
  • 8.17.2 Key Products & Segments
  • 8.17.3 Financial Performance (2023–2025)
  • 8.17.4 Business Strategy
  • 8.17.5 SWOT Analysis
  • 8.17.6 Strategic Implications (2026–2032)
  • 8.18 EDIFIER
  • 8.18.1 Company Overview
  • 8.18.2 Key Products & Segments
  • 8.18.3 Financial Performance (2023–2025)
  • 8.18.4 Business Strategy
  • 8.18.5 SWOT Analysis
  • 8.18.6 Strategic Implications (2026–2032)
  • 8.19 Lenovo
  • 8.19.1 Company Overview
  • 8.19.2 Key Products & Segments
  • 8.19.3 Financial Performance (2023–2025)
  • 8.19.4 Business Strategy
  • 8.19.5 SWOT Analysis
  • 8.19.6 Strategic Implications (2026–2032)
  • 8.20 ASUS
  • 8.20.1 Company Overview
  • 8.20.2 Key Products & Segments
  • 8.20.3 Financial Performance (2023–2025)
  • 8.20.4 Business Strategy
  • 8.20.5 SWOT Analysis
  • 8.20.6 Strategic Implications (2026–2032)
09Competitive Landscape
  • 9.1 Competitive Landscape Overview
  • 9.2 Competitive Intensity Assessment
  • 9.3 Key Player Strategies & Positioning
  • 9.4 Competitive Dynamics & Strategic Outlook
  • 9.4.1 Emerging Competitive Threats
  • 9.4.2 Consolidation vs. Fragmentation Outlook
  • 9.4.3 Competitive Response Matrix
  • 9.4.4 Strategic Recommendations, 2026–2032
10Porter's Five Forces Analysis
  • 10.1 Threat of New Entrants
  • 10.2 Bargaining Power of Buyers
  • 10.3 Bargaining Power of Suppliers
  • 10.4 Threat of Substitutes
  • 10.5 Competitive Rivalry
11PESTLE Analysis
  • 11.1 Political
  • 11.2 Economic
  • 11.3 Social and Demographic
  • 11.4 Technological
  • 11.5 Legal and Regulatory
  • 11.6 Environmental
  • 11.7 Strategic Implications of the PESTLE Assessment
12SWOT Analysis
13Future Trends & Outlook
  • 13.1 Future Trends & Outlook
  • 13.1.1 Trend Summary and Commercial Maturity Assessment
  • 13.1.2 Technology and Innovation Trends
  • 13.1.3 Long-Term Market Outlook
  • 13.1.4 Investment & M&A Activity Outlook
  • 13.1.5 Overall Outlook Assessment

Frequently asked questions

How big is the global Around-ear Headphone market?
The global Around-ear Headphone market is estimated at US$ 4.67 billion in 2025 (base year) and is projected to reach US$ 6.32 billion by 2032.
How fast is the Around-ear Headphone market expected to grow?
The market is expected to grow at a CAGR of 4.7% from 2026 to 2032, expanding from US$ 4.67 billion in 2025 to US$ 6.32 billion in 2032, roughly 1.4 times its base-year value.
What does the Around-ear Headphone market cover?
In 2024, global sales of Around-ear Headphone reached approximately 90 million units, with an average market price of about USD 53 per unit, an annual production capacity of roughly 120 million units, and an industry-average gross margin of approximately 25%.
How is the Around-ear Headphone market segmented by type?
By type, the market is segmented into Wired and Wireless.
What are the key applications of Around-ear Headphone?
Key applications covered include Online and Offline.
Which companies are profiled in the Around-ear Headphone market report?
Key players profiled include Apple, Plantronics, Sony, GN, Samsung, B&O, Sennheiser and Audio-Technica, among 20 companies covered in total.
What geographies does the Around-ear Headphone market analysis include?
The market is analysed across Asia Pacific, North America, Europe, Middle East & Africa and Latin America, with 20 country-level markets including China, Japan, United States, Canada, Germany, France, Egypt and South Africa.
What are the key demand drivers for Around-ear Headphone?
At the same time, the segment is seeing gradual upgrades toward better materials, sustainability, and repairability, while wireless standards and codecs continue to improve, reinforcing a replacement cycle driven as much by new features and design as by pure hardware wear-out.
Who should buy the Around-ear Headphone market report?
The report is intended for manufacturers and solution providers, distributors and end users in Online and Offline, investors and consultants, and government or industry bodies who need market size, segmentation, competitive and regional data for the Around-ear Headphone market.
What license options are available for this report?
The report is available as a Single User License (US$ 3,500, one named user), a Site License (US$ 5,250, up to 10 users) and a Global / Corporate License (US$ 7,000, unlimited users), all delivered in PDF format.

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04
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